Rhythm/Bullet Hell Hybrid 2D Game
Created with GameMaker Studio 2
Made for a Game Design module (NM3216) in National University of Singapore
C# Windows Presentation Foundation (WPF) Application
App to track patient treatments and draw useful conclusions from the data (effectiveness, relationships etc.)
Personal project
Python Script to Visualise Random Permutations
Uses graphs and bezier curves to create and draw paths
Personal project
Worked on a waterfall, grass assets
Used tools such as shader graphs, Blender for modeling, GIMP for texturing
Project for learning and experimentation